Region Layer ========== +-----------------+------------------------------------------------------------------------+ | Property | Path to Property in lottie | +=================+========================================================================+ | Z depth | Depends on ordering of layers in lottie format | +-----------------+------------------------------------------------------------------------+ | Amount | layers/solid.json -> "ef" -> effects/fill.json -> effects/opacity.json | +-----------------+------------------------------------------------------------------------+ | Blend_method | layers/solid.json -> "bm" -> helpers/blendMode.json | +-----------------+------------------------------------------------------------------------+ | Color | layers/solid.json -> "ef" -> effects/fill.json -> effects/color.json | +-----------------+------------------------------------------------------------------------+ | Origin | Added to vertex list of the polygon | +-----------------+------------------------------------------------------------------------+ | Invert | layers/solid.json -> helpers/mask.json -> "inv" | +-----------------+------------------------------------------------------------------------+ | Antialiasing | This property is always present(true) in lottie. | +-----------------+------------------------------------------------------------------------+ | Feather | Not Supported | +-----------------+------------------------------------------------------------------------+ | Type of Feather | Not supported | +-----------------+------------------------------------------------------------------------+ | Winding Style | Not supported | +-----------------+------------------------------------------------------------------------+ | Vertices | layers/solid.json -> helpers/mask.json -> "pt" | +-----------------+------------------------------------------------------------------------+ Important points ---------------- - Instead of directly using the shapes layer from Lottie, a solid region layer is used and is masked(using masks) to draw a region. This is done to support the invert parameter from Synfig. - The mask is drawn according to: https://github.com/synfig/synfig/blob/678cc3a7b1208fcca18c8b54a29a20576c499927/synfig-core/src/modules/mod_geometry/region.cpp